← Back to portfolio

Meican Ma

Sydney, Australia · mema2458@uni.sydney.edu.au

HCI · Human–AI interaction · Social agents · Computational storytelling

Education

Bachelor of Advanced Computing (Honours), University of Sydney
Software Development & Business Analytics
Expected completion: November 2026

Papers & manuscripts

  1. OzCHI 2026
    Accepted for presentation

    Graphing the Everyday: A Neurosymbolic Approach to Eliciting Routines for Just-In-Time Adaptive Interventions

    Second author

  2. XAI for U 2026
    Accepted · Workshop at UbiComp / ISWC

    An Inspectable Neuro-Symbolic Pipeline for Routine Elicitation in Conversational Health Coaching

    Third author

  3. CHI 2027
    Submitted

    Effect of an AI Coach’s Communication Style and Message Framing on Motivating Physical Activity

    Second author

Aura

Unpublished research · Details on enquiry

A voice-based AI walking coach. Exploring communication, motivation, and everyday human–AI interaction.

The research behind this project has not yet been published, so I’m keeping the full project details private for now. You’re welcome to contact me with questions or to discuss the work.

mema2458@uni.sydney.edu.au

the Absence of Devine · 神缺席

Playable demo · Independent game team · 2026

Play a creator goddess in a world of intersecting lives. Building a commercial narrative game, and exploring emotional simulation and companionship.

A playable demo is in place. The team’s October 2026 presentation reports 23M+ cross-platform views, 500K+ likes and 100K+ saves around the trailer’s public reception. These are social-reach figures, not player counts. Runtime discriminative AI, emotional simulation and sustained companionship form an exploratory research direction.

Discriminative AI

Ongoing research · Offline prototype · Collaboration with Yihao Dong · 2026

Exploring task-aware screen reading: what should an AI prioritise, and how can people understand and revise its choices?

Early technical exploration is in place. I am refining what useful, understandable and correctable assistance should mean from a person’s perspective. Research with screen-reader users remains ahead; accessibility benefits have not been established.

Prosocial Lies

Unpublished research · Details on enquiry

Exploring kindness, honesty, and social choices through game-based research.

The research behind this project has not yet been published, so I’m keeping the full project details private for now. You’re welcome to contact me with questions or to discuss the work.

mema2458@uni.sydney.edu.au

Visual Haptics

Study design · Collaboration with Ravindu Pushpakumara ↗ · 2026–27

Can sparse signals feel continuous? Exploring visual cues, tactile experience and the evidence connecting them.

Literature and early study-design groundwork are in place. The research is still developing; participant findings and hardware savings have not been established.

BirdRadar

HCI / UIUX design · Implemented web prototype · Course project extended in 2026

A world in flight. Connecting bird journeys, nearby observations, illustrated keepsakes and a small action at home.

The prototype is implemented and published. User evaluation and ecological impact remain open questions.

Live prototype · GitHub

Acute Loss

Future inquiry · Earlier collaborative research · Supervision: Zhanna Sarsenbayeva · Looking ahead

AI, absence and unfinished conversations. Exploring imagined replies, reflective listening and the space for a person’s own understanding.

An earlier collaborative project produced a prototype and study materials before being archived. I now present it as a future research direction. Participant evaluation has not been conducted; no therapeutic benefit is established.